Changed project name (placeholder), some renames
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@@ -2,7 +2,7 @@ use std::time::Instant;
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use byteorder::{ByteOrder, LittleEndian};
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use std::convert::TryInto;
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use cgmath::Point3;
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use crate::app::world::block::WorldBlock;
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use crate::game::world::block::WorldBlock;
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pub const BLOCK_SIZE : usize = 32; // 32x32x32 block size
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pub const BLOCK_TEX_SIZE : usize = 64; // 64x64 blocks in texture
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