Method for shifting world nodes texture

This commit is contained in:
Piotrek
2021-05-13 11:59:22 +02:00
parent 57782a88ab
commit 98736c39a0
7 changed files with 136 additions and 81 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ impl Game {
Self {
state: GameState::Paused,
player: Player::new(),
world: World::new("default".to_string()),
world: World::init("hello".to_string()),
prev_pos: None
}