Pausing rendering, warnings cleanup, more statistics
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@@ -44,7 +44,7 @@ impl WorldGen {
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let noise = Perlin::new();
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// Generate height map
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let (map, max) = WorldGen::gen_height_map(block_pos.x as usize, block_pos.z as usize, &mut rng, &noise);
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let (map, _max) = WorldGen::gen_height_map(block_pos.x as usize, block_pos.z as usize, &mut rng, &noise);
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// Fill
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for x in 0..block::SIZE {
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