Pausing rendering, warnings cleanup, more statistics

This commit is contained in:
Piotrek
2021-05-10 15:36:11 +02:00
parent 4eaa0fab56
commit a09f446ecd
10 changed files with 84 additions and 79 deletions
+16 -16
View File
@@ -1,3 +1,4 @@
use std::collections::HashMap;
use wgpu_glyph::{GlyphBrush, ab_glyph::FontArc, GlyphBrushBuilder, Section, Text};
use wgpu::util::StagingBelt;
use futures::executor::LocalPool;
@@ -11,7 +12,7 @@ pub struct UserInterface {
local_pool: LocalPool,
brush: GlyphBrush<()>,
// Texts
fps_text: String
texts: HashMap<u32, String>
}
impl UserInterface {
@@ -22,27 +23,26 @@ impl UserInterface {
staging_belt: StagingBelt::new(1024),
local_pool: LocalPool::new(),
brush: GlyphBrushBuilder::using_font(font).build(device, render_format),
fps_text: "-".to_string()
texts: HashMap::new()
}
}
fn print(&mut self, x: u32, y: u32, msg: &str) {
let text = Text::new(msg).with_color(WHITE);
self.brush.queue(Section {
screen_position: (x as f32, y as f32),
bounds: (text.scale.x * text.text.len() as f32, text.scale.y),
text: vec![text],
..Section::default()
});
}
pub fn set_fps(&mut self, fps: f32) {
self.fps_text = format!("FPS: {}", fps);
pub fn set_text(&mut self, index: u32, text: String) {
self.texts.insert(index, text);
}
pub fn render(&mut self, device: &wgpu::Device, encoder: &mut wgpu::CommandEncoder, target: &wgpu::TextureView, width: u32, height: u32) {
// Print texts
self.print(5, 5, &self.fps_text.clone());
for (id, text) in self.texts.iter() {
let text = Text::new(text).with_color(WHITE);
self.brush.queue(Section {
screen_position: (5 as f32, (5 + id*15) as f32),
bounds: (text.scale.x * text.text.len() as f32, text.scale.y),
text: vec![text],
..Section::default()
});
}
// Draw
self.brush.draw_queued(&device, &mut self.staging_belt, encoder, target, width, height).expect("Draw queued");
self.staging_belt.finish();