slightly faster copying blocks data
This commit is contained in:
+17
-25
@@ -28,34 +28,26 @@ impl App {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
let timer = Instant::now();
|
|
||||||
for x in 0..16 {
|
|
||||||
for z in 0..16 {
|
|
||||||
let pos = &Point3{x,y:0,z};
|
|
||||||
let block = app.world.gen_block(pos);
|
|
||||||
content.write(pos, block);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
println!("Generated in {}", timer.elapsed().as_secs_f32());
|
|
||||||
|
|
||||||
let timer = Instant::now();
|
|
||||||
app.world.save();
|
|
||||||
println!("Saved in {}", timer.elapsed().as_secs_f32());
|
|
||||||
|
|
||||||
// let timer = Instant::now();
|
// let timer = Instant::now();
|
||||||
// app.world.load();
|
// for x in 0..16 {
|
||||||
// for (pos, block) in app.world.all_blocks() {
|
// for z in 0..16 {
|
||||||
// content.write(&pos, block);
|
// let pos = &Point3{x,y:0,z};
|
||||||
|
// let block = app.world.gen_block(pos);
|
||||||
|
// content.write(pos, block);
|
||||||
|
// }
|
||||||
// }
|
// }
|
||||||
// println!("Loaded in {}", timer.elapsed().as_secs_f32());
|
// println!("Generated in {}", timer.elapsed().as_secs_f32());
|
||||||
|
|
||||||
|
// let timer = Instant::now();
|
||||||
|
// app.world.save();
|
||||||
|
// println!("Saved in {}", timer.elapsed().as_secs_f32());
|
||||||
|
|
||||||
// let pos = &Point3{x:1,y:0,z:0};
|
let timer = Instant::now();
|
||||||
// let block = app.world.gen_block(pos);
|
app.world.load();
|
||||||
// content.write(pos, block);
|
for (pos, block) in app.world.all_blocks() {
|
||||||
|
content.write(&pos, block);
|
||||||
// let pos = &Point3{x:0,y:0,z:1};
|
}
|
||||||
// let block = app.world.gen_block(pos);
|
println!("Loaded in {}", timer.elapsed().as_secs_f32());
|
||||||
// content.write(pos, block);
|
|
||||||
|
|
||||||
println!("App initialized");
|
println!("App initialized");
|
||||||
app
|
app
|
||||||
|
|||||||
+29
-30
@@ -1,3 +1,4 @@
|
|||||||
|
use std::time::Instant;
|
||||||
use flate2::Compression;
|
use flate2::Compression;
|
||||||
use flate2::write::DeflateEncoder;
|
use flate2::write::DeflateEncoder;
|
||||||
use flate2::read::DeflateDecoder;
|
use flate2::read::DeflateDecoder;
|
||||||
@@ -26,6 +27,34 @@ impl WorldChunk {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn from_bytes(bytes: Vec<u8>) -> Self {
|
||||||
|
let mut instance = Self::new();
|
||||||
|
let (node_bytes, block_bytes) = bytes.split_at((SIZE_QB*4) as usize);
|
||||||
|
|
||||||
|
// Nodes
|
||||||
|
let mut num_blocks = 0;
|
||||||
|
for i in 0..SIZE_QB {
|
||||||
|
let idx = (i*4) as usize;
|
||||||
|
let val = u32::from_le_bytes([node_bytes[idx], node_bytes[idx+1], node_bytes[idx+2], node_bytes[idx+3]]);
|
||||||
|
instance.nodes[i as usize] = val;
|
||||||
|
if val > 0 { num_blocks+=1; }
|
||||||
|
}
|
||||||
|
|
||||||
|
// Blocks
|
||||||
|
let mut decoder = DeflateDecoder::new(block_bytes);
|
||||||
|
let mut block_bytes = Vec::with_capacity(SIZE_QB);
|
||||||
|
decoder.read_to_end(&mut block_bytes).expect("Failed to decode");
|
||||||
|
|
||||||
|
for i in 0..num_blocks {
|
||||||
|
let mut block = WorldBlock::new();
|
||||||
|
let idx = i * block::SIZE_QB;
|
||||||
|
block.materials.clone_from_slice(&block_bytes[idx..idx+block::SIZE_QB]);
|
||||||
|
instance.blocks.push(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
instance
|
||||||
|
}
|
||||||
|
|
||||||
pub fn all_blocks(&self) -> Vec<(Point3<u32>, &WorldBlock)> {
|
pub fn all_blocks(&self) -> Vec<(Point3<u32>, &WorldBlock)> {
|
||||||
self.nodes.iter().enumerate()
|
self.nodes.iter().enumerate()
|
||||||
.filter(|(_, n)| **n != 0)
|
.filter(|(_, n)| **n != 0)
|
||||||
@@ -76,34 +105,4 @@ impl WorldChunk {
|
|||||||
|
|
||||||
bytes
|
bytes
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn from_bytes(bytes: Vec<u8>) -> Self {
|
|
||||||
let mut instance = Self::new();
|
|
||||||
let (node_bytes, block_bytes) = bytes.split_at((SIZE_QB*4) as usize);
|
|
||||||
|
|
||||||
// Nodes
|
|
||||||
let mut block_num = 0;
|
|
||||||
for i in 0..SIZE_QB {
|
|
||||||
let idx = (i*4) as usize;
|
|
||||||
let val = u32::from_le_bytes([node_bytes[idx], node_bytes[idx+1], node_bytes[idx+2], node_bytes[idx+3]]);
|
|
||||||
instance.nodes[i as usize] = val;
|
|
||||||
if val > 0 { block_num+=1; }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Blocks
|
|
||||||
let mut decoder = DeflateDecoder::new(block_bytes);
|
|
||||||
let mut block_bytes = Vec::new();
|
|
||||||
decoder.read_to_end(&mut block_bytes).expect("Failed to decode");
|
|
||||||
|
|
||||||
for i in 0..block_num {
|
|
||||||
let mut block = WorldBlock::new();
|
|
||||||
let idx = i * block::SIZE_QB;
|
|
||||||
for j in 0..block::SIZE_QB {
|
|
||||||
block.materials[j] = block_bytes[idx+j];
|
|
||||||
}
|
|
||||||
instance.blocks.push(block);
|
|
||||||
}
|
|
||||||
|
|
||||||
instance
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
mod generator;
|
mod generator;
|
||||||
pub mod chunk;
|
pub mod chunk;
|
||||||
pub mod block;
|
pub mod block;
|
||||||
|
use std::time::Instant;
|
||||||
use linked_hash_map::LinkedHashMap;
|
use linked_hash_map::LinkedHashMap;
|
||||||
use std::path::PathBuf;
|
use std::path::PathBuf;
|
||||||
use std::path::Path;
|
use std::path::Path;
|
||||||
|
|||||||
Reference in New Issue
Block a user