slightly faster copying blocks data

This commit is contained in:
Piotrek
2021-05-09 18:09:03 +02:00
parent 23d702ad6c
commit bf14d7c578
3 changed files with 47 additions and 55 deletions
+17 -25
View File
@@ -28,34 +28,26 @@ impl App {
}; };
let timer = Instant::now();
for x in 0..16 {
for z in 0..16 {
let pos = &Point3{x,y:0,z};
let block = app.world.gen_block(pos);
content.write(pos, block);
}
}
println!("Generated in {}", timer.elapsed().as_secs_f32());
let timer = Instant::now();
app.world.save();
println!("Saved in {}", timer.elapsed().as_secs_f32());
// let timer = Instant::now(); // let timer = Instant::now();
// app.world.load(); // for x in 0..16 {
// for (pos, block) in app.world.all_blocks() { // for z in 0..16 {
// content.write(&pos, block); // let pos = &Point3{x,y:0,z};
// let block = app.world.gen_block(pos);
// content.write(pos, block);
// }
// } // }
// println!("Loaded in {}", timer.elapsed().as_secs_f32()); // println!("Generated in {}", timer.elapsed().as_secs_f32());
// let timer = Instant::now();
// app.world.save();
// println!("Saved in {}", timer.elapsed().as_secs_f32());
// let pos = &Point3{x:1,y:0,z:0}; let timer = Instant::now();
// let block = app.world.gen_block(pos); app.world.load();
// content.write(pos, block); for (pos, block) in app.world.all_blocks() {
content.write(&pos, block);
// let pos = &Point3{x:0,y:0,z:1}; }
// let block = app.world.gen_block(pos); println!("Loaded in {}", timer.elapsed().as_secs_f32());
// content.write(pos, block);
println!("App initialized"); println!("App initialized");
app app
+29 -30
View File
@@ -1,3 +1,4 @@
use std::time::Instant;
use flate2::Compression; use flate2::Compression;
use flate2::write::DeflateEncoder; use flate2::write::DeflateEncoder;
use flate2::read::DeflateDecoder; use flate2::read::DeflateDecoder;
@@ -26,6 +27,34 @@ impl WorldChunk {
} }
} }
pub fn from_bytes(bytes: Vec<u8>) -> Self {
let mut instance = Self::new();
let (node_bytes, block_bytes) = bytes.split_at((SIZE_QB*4) as usize);
// Nodes
let mut num_blocks = 0;
for i in 0..SIZE_QB {
let idx = (i*4) as usize;
let val = u32::from_le_bytes([node_bytes[idx], node_bytes[idx+1], node_bytes[idx+2], node_bytes[idx+3]]);
instance.nodes[i as usize] = val;
if val > 0 { num_blocks+=1; }
}
// Blocks
let mut decoder = DeflateDecoder::new(block_bytes);
let mut block_bytes = Vec::with_capacity(SIZE_QB);
decoder.read_to_end(&mut block_bytes).expect("Failed to decode");
for i in 0..num_blocks {
let mut block = WorldBlock::new();
let idx = i * block::SIZE_QB;
block.materials.clone_from_slice(&block_bytes[idx..idx+block::SIZE_QB]);
instance.blocks.push(block);
}
instance
}
pub fn all_blocks(&self) -> Vec<(Point3<u32>, &WorldBlock)> { pub fn all_blocks(&self) -> Vec<(Point3<u32>, &WorldBlock)> {
self.nodes.iter().enumerate() self.nodes.iter().enumerate()
.filter(|(_, n)| **n != 0) .filter(|(_, n)| **n != 0)
@@ -76,34 +105,4 @@ impl WorldChunk {
bytes bytes
} }
pub fn from_bytes(bytes: Vec<u8>) -> Self {
let mut instance = Self::new();
let (node_bytes, block_bytes) = bytes.split_at((SIZE_QB*4) as usize);
// Nodes
let mut block_num = 0;
for i in 0..SIZE_QB {
let idx = (i*4) as usize;
let val = u32::from_le_bytes([node_bytes[idx], node_bytes[idx+1], node_bytes[idx+2], node_bytes[idx+3]]);
instance.nodes[i as usize] = val;
if val > 0 { block_num+=1; }
}
// Blocks
let mut decoder = DeflateDecoder::new(block_bytes);
let mut block_bytes = Vec::new();
decoder.read_to_end(&mut block_bytes).expect("Failed to decode");
for i in 0..block_num {
let mut block = WorldBlock::new();
let idx = i * block::SIZE_QB;
for j in 0..block::SIZE_QB {
block.materials[j] = block_bytes[idx+j];
}
instance.blocks.push(block);
}
instance
}
} }
+1
View File
@@ -1,6 +1,7 @@
mod generator; mod generator;
pub mod chunk; pub mod chunk;
pub mod block; pub mod block;
use std::time::Instant;
use linked_hash_map::LinkedHashMap; use linked_hash_map::LinkedHashMap;
use std::path::PathBuf; use std::path::PathBuf;
use std::path::Path; use std::path::Path;