Commit Graph
13 Commits
Author SHA1 Message Date
Piotrek 829ae1ddb6 fixed negative distance in voxel traversing 2021-04-23 22:44:03 +02:00
Piotrek 526ff05ed2 testing 32x32x32 nodes world 2021-04-23 22:15:14 +02:00
Piotrek b59523c13b continue traversing nodes if brick not hit 2021-04-23 16:06:54 +02:00
Piotrek af5c2f2532 working bricks ray traversing 2021-04-23 15:27:04 +02:00
Piotrek 8368545e6c fix texture format 2021-04-23 14:32:45 +02:00
Piotrek 936c0f2e18 writing brick to gpu 2021-04-23 13:34:18 +02:00
Piotrek 6239e145e9 allocating array on heap 2021-04-22 23:25:35 +02:00
Piotrek 5e968d0a30 aspiojsanfopinaogpinhaeogfl 2021-04-19 23:28:20 +02:00
Piotrek 3fb2557a30 using bytemuck for node buffer 2021-04-19 22:23:01 +02:00
Piotrek 3e94e5d2cf basic phong lighting 2021-04-18 13:09:04 +02:00
Piotrek 20ac933cc3 working 3d textures 2021-04-18 12:00:28 +02:00
Piotrek 4f24394273 wip: creating 3d texture node buffer 2021-04-17 15:52:29 +02:00
Piotrek 7a1821643c moved buffer stuff to a separate module 2021-04-17 14:55:04 +02:00