Commit Graph
11 Commits
Author SHA1 Message Date
Piotrek 829ae1ddb6 fixed negative distance in voxel traversing 2021-04-23 22:44:03 +02:00
Piotrek 8368545e6c fix texture format 2021-04-23 14:32:45 +02:00
Piotrek 5e968d0a30 aspiojsanfopinaogpinhaeogfl 2021-04-19 23:28:20 +02:00
Piotrek 3e94e5d2cf basic phong lighting 2021-04-18 13:09:04 +02:00
Piotrek 20ac933cc3 working 3d textures 2021-04-18 12:00:28 +02:00
Piotrek 4f24394273 wip: creating 3d texture node buffer 2021-04-17 15:52:29 +02:00
Piotrek 7a1821643c moved buffer stuff to a separate module 2021-04-17 14:55:04 +02:00
Piotrek 9cd599743d cleanup 2021-04-15 10:05:28 +02:00
Piotrek b52193df28 working generating camera rays from view and proj matrices 2021-04-15 08:55:26 +02:00
Piotrek 8094d8168d added raymarching demo for testing 2021-04-14 15:42:31 +02:00
Piotrek 9aafeb80c2 move shaders to subfolder 2021-04-13 09:31:15 +02:00