[package] name = "VoxelGame" version = "0.1.0" authors = ["Piotrek "] edition = "2018" [dependencies] winit = "0.24" wgpu = "0.7" wgpu_glyph = "0.11" futures = "0.3" bytemuck = { version = "1.5", features = [ "derive" ] } byteorder = "1.4" image = "0.23.14" cgmath = "0.18" rand = "0.8" noise = "0.7" dirs = "3.0" flate2 = "1.0" yaml-rust = "0.4" linked-hash-map = "0.5" [build-dependencies] anyhow = "1.0" fs_extra = "1.1" glob = "0.3" shaderc = "0.7"