Files
first-voxels/src/renderer/ui.rs
T
2021-05-16 14:04:45 +02:00

75 lines
2.6 KiB
Rust

use std::collections::HashMap;
use wgpu_glyph::{GlyphBrush, ab_glyph::FontArc, GlyphBrushBuilder, Section, Text};
use wgpu::util::StagingBelt;
use futures::executor::LocalPool;
use futures::task::SpawnExt;
const WHITE: [f32; 4] = [1.0, 1.0, 1.0, 1.0];
//const BLUE: [f32; 4] = [0.0, 0.2, 1.0, 1.0];
const GREEN: [f32; 4] = [0.1, 1.0, 0.0, 1.0];
pub struct UserInterface {
// Glyph drawing
staging_belt: StagingBelt,
local_pool: LocalPool,
brush: GlyphBrush<()>,
// Texts
texts: HashMap<String, Vec<String>>
}
impl UserInterface {
pub fn new(device: &mut wgpu::Device, render_format: wgpu::TextureFormat) -> Self {
let font = FontArc::try_from_slice(include_bytes!("../../assets/font.ttf")).unwrap();
Self {
staging_belt: StagingBelt::new(1024),
local_pool: LocalPool::new(),
brush: GlyphBrushBuilder::using_font(font).build(device, render_format),
texts: HashMap::new()
}
}
fn print(brush: &mut GlyphBrush<()>, line: u32, text: &str, color: [f32; 4]) {
let t = Text::new(text).with_color(color);
brush.queue(Section {
screen_position: (5 as f32, (5 + line*15) as f32),
bounds: (t.scale.x * t.text.len() as f32, t.scale.y),
text: vec![t],
..Section::default()
});
}
pub fn set_text(&mut self, cat: &str, line: usize, text: String) {
// Category
let c = &cat.to_string();
if !self.texts.contains_key(c) {self.texts.insert(c.clone(), Vec::new());}
// Texts
let v = self.texts.get_mut(c).unwrap();
while v.len() < line+1 { v.push(String::new()); }
v[line] = text;
}
pub fn render(&mut self, device: &wgpu::Device, encoder: &mut wgpu::CommandEncoder, target: &wgpu::TextureView, width: u32, height: u32) {
let mut line = 0;
for (cat, texts) in self.texts.iter_mut() {
UserInterface::print(&mut self.brush, line, cat, GREEN);
line += 1;
for text in texts.iter() {
UserInterface::print(&mut self.brush, line, text, WHITE);
line += 1;
}
line += 1;
}
// Draw
self.brush.draw_queued(&device, &mut self.staging_belt, encoder, target, width, height).expect("Draw queued");
self.staging_belt.finish();
}
pub fn recall(&mut self) {
// Reset staging belt after drawing
self.local_pool.spawner().spawn(self.staging_belt.recall()).expect("Recall staging belt");
self.local_pool.run_until_stalled();
}
}