Piotrek
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3718c2145e
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fixed bug where world offset was applied to camera position delayed 1 frame
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2021-05-18 20:53:26 +02:00 |
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Piotrek
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10182730a5
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cpu shifting nodes in a separate thread, very bugged
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2021-05-18 16:27:23 +02:00 |
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Piotrek
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9fb88c634b
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some code cleaning
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2021-05-18 14:53:04 +02:00 |
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Piotrek
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eecedbf4f4
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fixed node texture shifting bugs
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2021-05-16 19:08:47 +02:00 |
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Piotrek
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67bb4fddd0
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cleaning
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2021-05-16 17:19:23 +02:00 |
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Piotrek
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76e952995d
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preparing for node buffer shifting in a separate thread
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2021-05-16 15:01:37 +02:00 |
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Piotrek
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57e1a9134e
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Moved node buffer logic to Nodes struct
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2021-05-16 14:25:03 +02:00 |
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Piotrek
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cb2379786c
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Combined node and block buffer into one struct: content.
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2021-05-06 14:40:47 +02:00 |
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Piotrek
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89934ba97c
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cleanup
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2021-05-04 20:26:15 +02:00 |
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Piotrek
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6206800df9
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changed brick texture from being 32x32x32 1D to 32x32x32 2D (smaller indexes)
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2021-04-26 14:01:13 +02:00 |
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Piotrek
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1bb45ec31b
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renamed brick to block, world gen stuff in separate file
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2021-04-25 16:22:24 +02:00 |
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