Commit Graph
25 Commits
Author SHA1 Message Date
Piotrek 5e8068705a getting subnode id 2021-04-18 23:02:17 +02:00
Piotrek 3e94e5d2cf basic phong lighting 2021-04-18 13:09:04 +02:00
Piotrek 20ac933cc3 working 3d textures 2021-04-18 12:00:28 +02:00
Piotrek 4f24394273 wip: creating 3d texture node buffer 2021-04-17 15:52:29 +02:00
Piotrek 7a1821643c moved buffer stuff to a separate module 2021-04-17 14:55:04 +02:00
Piotrek 3ad54777cd project structure cleanup 2021-04-16 10:54:00 +02:00
Piotrek 9cd599743d cleanup 2021-04-15 10:05:28 +02:00
Piotrek a95c8f4bf2 camera control and cursor catching 2021-04-15 09:48:19 +02:00
Piotrek b52193df28 working generating camera rays from view and proj matrices 2021-04-15 08:55:26 +02:00
Piotrek 8094d8168d added raymarching demo for testing 2021-04-14 15:42:31 +02:00
Piotrek 70bb7a3e6e camera rotation 2021-04-13 23:14:46 +02:00
Piotrek 026a21c9db adding camera controller 2021-04-13 16:34:42 +02:00
Piotrek 7a0d14d8d6 added fps counter 2021-04-13 11:16:59 +02:00
Piotrek ea58cb8d1c added shaders/bin to gitignore 2021-04-13 09:32:31 +02:00
Piotrek 9aafeb80c2 move shaders to subfolder 2021-04-13 09:31:15 +02:00
Piotrek c2953a1443 using view projection matrix 2021-04-12 22:23:20 +02:00
Piotrek 06ddea2d59 added camera struct 2021-04-12 22:11:24 +02:00
Piotrek a661783e7a cleaned up new() function 2021-04-12 22:00:24 +02:00
Piotrek a5a82e5b46 texture struct 2021-04-12 21:15:56 +02:00
Piotrek 5b8896540b added rick 2021-04-12 20:42:24 +02:00
Piotrek be288b1fd9 changed vertex_color to vertex_uv 2021-04-12 20:22:18 +02:00
Piotrek c4c9312d57 support for include directive in shaders 2021-04-12 15:00:36 +02:00
Piotrek 81196fb9ca index buffer 2021-04-12 14:01:02 +02:00
Piotrek c83ccead11 using pipeline 2021-04-12 12:09:25 +02:00
Piotrek 93c535626a Having fun 2021-04-12 11:58:40 +02:00