Commit Graph
24 Commits
Author SHA1 Message Date
Piotrek c16ad4f4a0 bug fixes 2021-05-06 15:49:21 +02:00
Piotrek 45362afbf4 works 2021-05-06 15:38:51 +02:00
Piotrek 5b1ca38d75 ready for testing 2021-05-06 14:49:15 +02:00
Piotrek cb2379786c Combined node and block buffer into one struct: content. 2021-05-06 14:40:47 +02:00
Piotrek d34196a6bd World, WorldChunk, WorldBlock structure working 2021-05-06 12:43:03 +02:00
Piotrek c04a1aea11 World structs 2021-05-05 14:38:12 +02:00
Piotrek 78d3a43deb small fixes 2021-04-29 16:40:53 +02:00
Piotrek b59523c13b continue traversing nodes if brick not hit 2021-04-23 16:06:54 +02:00
Piotrek af5c2f2532 working bricks ray traversing 2021-04-23 15:27:04 +02:00
Piotrek 8368545e6c fix texture format 2021-04-23 14:32:45 +02:00
Piotrek 936c0f2e18 writing brick to gpu 2021-04-23 13:34:18 +02:00
Piotrek 3ad54777cd project structure cleanup 2021-04-16 10:54:00 +02:00
Piotrek 9cd599743d cleanup 2021-04-15 10:05:28 +02:00
Piotrek a95c8f4bf2 camera control and cursor catching 2021-04-15 09:48:19 +02:00
Piotrek b52193df28 working generating camera rays from view and proj matrices 2021-04-15 08:55:26 +02:00
Piotrek 8094d8168d added raymarching demo for testing 2021-04-14 15:42:31 +02:00
Piotrek 026a21c9db adding camera controller 2021-04-13 16:34:42 +02:00
Piotrek 7a0d14d8d6 added fps counter 2021-04-13 11:16:59 +02:00
Piotrek ea58cb8d1c added shaders/bin to gitignore 2021-04-13 09:32:31 +02:00
Piotrek 9aafeb80c2 move shaders to subfolder 2021-04-13 09:31:15 +02:00
Piotrek c4c9312d57 support for include directive in shaders 2021-04-12 15:00:36 +02:00
Piotrek 81196fb9ca index buffer 2021-04-12 14:01:02 +02:00
Piotrek c83ccead11 using pipeline 2021-04-12 12:09:25 +02:00
Piotrek 93c535626a Having fun 2021-04-12 11:58:40 +02:00