Piotrek
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d194337520
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pseudo skybox
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2021-04-24 21:34:47 +02:00 |
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Piotrek
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61ec3e5a21
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shadows
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2021-04-24 20:47:04 +02:00 |
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Piotrek
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00fd077642
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grass? testing
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2021-04-24 17:17:09 +02:00 |
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Piotrek
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97ece7a823
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materials, brick and nodes structure, preparing for world generation
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2021-04-24 17:06:44 +02:00 |
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Piotrek
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829ae1ddb6
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fixed negative distance in voxel traversing
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2021-04-23 22:44:03 +02:00 |
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Piotrek
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526ff05ed2
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testing 32x32x32 nodes world
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2021-04-23 22:15:14 +02:00 |
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Piotrek
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6239e145e9
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allocating array on heap
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2021-04-22 23:25:35 +02:00 |
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Piotrek
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5e968d0a30
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aspiojsanfopinaogpinhaeogfl
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2021-04-19 23:28:20 +02:00 |
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Piotrek
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3fb2557a30
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using bytemuck for node buffer
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2021-04-19 22:23:01 +02:00 |
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Piotrek
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5e8068705a
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getting subnode id
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2021-04-18 23:02:17 +02:00 |
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Piotrek
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3e94e5d2cf
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basic phong lighting
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2021-04-18 13:09:04 +02:00 |
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Piotrek
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20ac933cc3
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working 3d textures
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2021-04-18 12:00:28 +02:00 |
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Piotrek
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4f24394273
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wip: creating 3d texture node buffer
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2021-04-17 15:52:29 +02:00 |
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Piotrek
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7a1821643c
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moved buffer stuff to a separate module
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2021-04-17 14:55:04 +02:00 |
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Piotrek
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70bb7a3e6e
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camera rotation
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2021-04-13 23:14:46 +02:00 |
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Piotrek
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c2953a1443
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using view projection matrix
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2021-04-12 22:23:20 +02:00 |
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Piotrek
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06ddea2d59
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added camera struct
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2021-04-12 22:11:24 +02:00 |
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Piotrek
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a661783e7a
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cleaned up new() function
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2021-04-12 22:00:24 +02:00 |
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Piotrek
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a5a82e5b46
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texture struct
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2021-04-12 21:15:56 +02:00 |
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Piotrek
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5b8896540b
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added rick
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2021-04-12 20:42:24 +02:00 |
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Piotrek
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be288b1fd9
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changed vertex_color to vertex_uv
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2021-04-12 20:22:18 +02:00 |
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